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Effects and contexts

This article was originally published in the 47 Degrees blog.

How you model data is an essential part of the design of your software. The other important side is how you model your behaviors. Today, we will talk about how to simplify your code with effects, avoiding heavyweight dependency injection frameworks on the go.

For every function you write, there's often some main data you require and many other ancillary pieces, the context. The typical example is a function to write some user information to the database: apart from the User itself, you need a DatabaseConnection, and maybe a way to log potential issues. One possibility is to make everything a parameter, as follows.

suspend fun User.saveInDb(conn: DatabaseConnection, logger: Logger) {
// prepare something
val result = conn.execute(update)
if (result.isFailure) logger.log("Big problem!")
// keep doing stuff
}

This has an advantage: everything is explicit. You know precisely what you need to run this function. But there's a significant disadvantage too: everything is explicit. This means you must manually thread all this context in your functions. This also means a lot of boilerplate mudding your code and decreased maintainability, as any change in the context required for some piece of code could create a domino effect in the rest of the code.

This problem isn't new, of course; this is our old friend dependency injection (DI). In short, we want to have all the pieces we need, but don't want to thread them. The world has no shortage of DI frameworks, but almost all of them suffer from two disadvantages:

  • Dependencies are not reflected as part of the type, so they become part of a hidden contract. We prefer explicitness for two reasons: (1) the rest of the team can discover the dependencies without looking in the function's body or how it's used, and (2) the compiler can perform some sanity checks for us.
  • Dependency injection does not use the same vocabulary as the rest of the code. We prefer ways to model this problem using language features instead of relying on magic, such as annotation processing.

Dependencies as receivers

The technique we want to present today takes a similar starting point to many others: define each of your dependencies as interfaces, which we usually call effects. Remember to mark all of your functions with suspend. This allows for better control of both the effect and the runtime levels. In the case of a database connection, the interface can be as easy as a function returning it.

interface Database {
suspend fun connection(): DatabaseConnection
}

We always suggest exposing a more constrained API, though. In this case, instead of giving up all your control of the connection, we may provide a way to execute a query. This opens the door to execute queueing the queries, for example.

interface Database {
suspend fun <A> execute(q: Query<A>): Result<A>
}

Regardless of your choice, the final step is to make this interface your receiver type. Consequently, your User must now appear as an argument, and you can directly call execute, since it comes from the receiver Database interface.

suspend fun Database.saveUserInDb(user: User) {
// prepare something
val result = execute<User>(update)
// do more things
}

This solution is explicit, as Database appears as part of the type of saveUserInDb, but avoids lots of boilerplate by using one Kotlin feature: receivers.

Injecting

We can provide different incarnations of Database by creating new objects implementing the interface above. The most straightforward is simply wrapping a DatabaseConnection, as we were doing previously:

class DatabaseFromConnection(conn: DatabaseConnection) : Database {
override suspend fun <A> execute(q: Query<A>): Result<A> =
conn.execute(q)
}

This is not the only one: the execution may work in a pool of connections, or we could use an in-memory database for testing.

class DatabaseFromPool(pool: ConnectionPool) : Database { ... }
class InMemoryDatabase() : Database { ... }

The scope function with is one of Kotlin's idiomatic ways to provide the value of a receiver. In most cases, we would use a block right after it, in which Database is already made available.

suspend fun example() {
val conn = openDatabaseConnection(connParams)
with(DatabaseFromConnection(conn)) {
saveUserInDb(User("Alex"))
}
}

Some teams prefer to bundle the whole create the wrapping object + call with into specialized runner functions. In that case, a clear pattern appears, in which the last parameter of such runner is a function that consumes that receiver.

suspend fun <A> db(
params: ConnectionParams,
f: suspend Database.() -> A): A {
val conn = openDatabaseConnection(connParams)
return with(DatabaseFromConnection(conn), f)
}

suspend fun example() {
db(connParams) { saveUserInDb(User("Alex")) }
}

Always suspend

Strong statements require strong justifications, and we made one when we said that we always mark the functions in our effects with the suspend modifier. To understand the justification, we need to dive into the difference between describing some computation and actually executing it.

Most of the time, we think of computation as happening "on the spot." Whenever the program arrives at my println("Hello!"), it's going to execute it immediately. This model is simple; on the other hand, it's also problematic for a couple of reasons:

  • If the println was in code we do not control, it's imposing on us a so-called side effect that we cannot easily handle or get rid of.
  • Immediate executing the code denies us the possibility of modifying the parameters of this execution: maybe we wanted it to happen in a different thread. For example, because this is part of a graphical interface requiring some operations to occur in a specific "UI thread."

The suspend modifier in Kotlin avoids these problems because such a function is not immediately executed. We can still compose those functions — in fact, Kotlin makes it so easy that it looks as if we were writing "normal" code —. But suspend functions themselves are only descriptions of what should be done. As a very simplistic approximation, think of a function () -> Int: such a function is not yet an integral number, but a recipe to obtain one.

Once you've built the full description, you can execute it in many different ways. The simplest one is runBlocking. By marking all the functions in our effects as suspend, we give freedom to both implementors of instances (who may choose to introduce additional threading, for example) and end users of the effects (who can ultimately decide how to spawn the initial computation).

If you squint your eyes a bit more, the type of runBlocking actually looks suspiciously similar to the db function defined above.

fun <T> runBlocking(
context: CoroutineContext = EmptyCoroutineContext,
block: suspend CoroutineScope.() -> T): T

Here, CoroutineScope is the effect related to handling concurrency since it provides functions like cancel or launch.

This notion of separating description from the execution of code is by no means new. The Scala community has been playing with this idea for a long time, as witnessed by Cats Effect or ZIO. Those libraries, however, cannot get to the same level of integration as Kotlin's built-in suspend. For deeper insight into the use of suspend as effects, check the Coroutines section on this site.

More than one dependency

I know what you're thinking: "where's the Logger?" Indeed, this technique requires a bit of refinement if your context comprises more than one effect. Let's start by defining the interface for logging:

interface Log {
suspend fun log(message: String): Unit
}

Here comes the trick: since contexts are interfaces, we can represent requiring both effects as a subclass of both. For this, we bring in a not-so-well-known feature in Kotlin: where clauses. Simply stated, where clauses allow us to define more than one upper bound for a generic type. Let's see it in action:

suspend fun <Ctx> Ctx.saveUserInDb(user: User)
where Ctx : Database, Ctx : Log {
// prepare something
val result = execute(update)
if (result.isFailure) log("Big problem!")
// keep doing stuff
}

This pattern slowly grows on you, and at the end, you always define your functions using a context receiver Ctx, whose effects you define later as upper bounds using where.

The main problem now is injecting the required instances of Database and Log so you can call saveUserInDb. Unfortunately, the following does not work, even though we have those two instances at hand.

suspend fun example() {
db(connParams) { stdoutLogger {
saveUserInDb(User("Alex"))
} }
}

The problem is that saveUserInDb expects both to be packed into a single context object. We can work around it by creating an object on the spot and using delegation to refer to the previously-created instances.

suspend fun example() {
db(connParams) { stdoutLogger {
with(object : Database by this@db, Logger as this@stdoutLogger) {
saveUserInDb(User("Alex"))
}
} }
}

The main restriction is that you cannot inject two values whose type only depends on different type parameters due to JVM erasure. For example, imagine we had defined a generic "environment value" effect.

interface Environment<A> {
suspend fun get(): A
}

Then we cannot define a context requiring Environment<ConnectionParams> and Environment<AppConfig>. In practice, this is not so problematic, as you often want to introduce more specialized interfaces and constrain your usage as outlined above for Database.

Looking at the future

The future looks quite bright for Kotliners in this respect. For a few versions now, the language includes context receivers, which would allow a cleaner design for what we are describing using subtyping. Using context receiver, we're able to state:

context(Database, Logger)
fun User.saveInDb() { ... }

and inject the values by simply nesting the calls to db and stdoutLogger. Note that sometimes you need a more robust with function than the one provided by the standard library, like this one, which admits subtyping within contexts.

Contexts, effects, algebras

Kotlin's documentation often discusses contexts when describing this usage of receivers. We often use effect instead; this term is used in functional programming to describe everything done by a function outside data manipulation. Some usages in that respect are "effect handlers" in many Haskell libraries, or Cats effect in the Scala community.

This technique is also related to tagless final as approached in Scala. In that case, we would refer to our Database interface as an algebra. There's an important distinction though: whereas tagless final uses heavyweight-type machinery available only in Scala (and Haskell), the technique in this blog post uses simpler mechanisms offered by Kotlin.