//arrow-fx-coroutines/arrow.fx.coroutines/retryOrElseEither

retryOrElseEither

common suspend fun <A, B, C> Schedule<Throwable, B>.retryOrElseEither(fa: suspend () -> A, orElse: suspend (Throwable, B) -> C): Either<C, A>

Runs an effect and, if it fails, decide using the provided policy if the effect should be retried and if so, with how much delay. Also offers a function to handle errors if they are encountered during retrial.

Do you like Arrow?

Arrow Org
<