//arrow-core/arrow.core/Either/Right

Right

common data class Right<out B>(val value: B) : Either<Nothing, B>

The right side of the disjoint union, as opposed to the Left side.

Constructors

   
Right common fun <out B> Right(value: B)

Types

Name Summary
Companion common object Companion

Functions

Name Summary
all common inline fun all(predicate: (B) -> Boolean): Boolean
Returns true if Left or returns the result of the application of the given predicate to the Right value.
bifoldLeft common inline fun <C> bifoldLeft(c: C, f: (C, Nothing) -> C, g: (C, B) -> C): C
bifoldMap common inline fun <C> bifoldMap(MN: Monoid<C>, f: (Nothing) -> C, g: (B) -> C): C
bimap common inline fun <C, D> bimap(leftOperation: (Nothing) -> C, rightOperation: (B) -> D): Either<C, D>
Map over Left and Right of this Either
bitraverse common inline fun <AA, C> bitraverse(fe: (Nothing) -> Iterable<AA>, fa: (B) -> Iterable<C>): List<Either<AA, C»
bitraverseNullable common inline fun <AA, C> bitraverseNullable(fl: (Nothing) -> AA?, fr: (B) -> C?): Either<AA, C>?
bitraverseOption common inline fun <AA, C> bitraverseOption(fl: (Nothing) -> Option<AA>, fr: (B) -> Option<C>): Option<Either<AA, C»
bitraverseValidated common inline fun <AA, C, D> bitraverseValidated(fe: (Nothing) -> Validated<AA, C>, fa: (B) -> Validated<AA, D>): Validated<AA, Either<C, D»
exists common inline fun exists(predicate: (B) -> Boolean): Boolean
Returns false if Left or returns the result of the application of the given predicate to the Right value.
findOrNull common inline fun findOrNull(predicate: (B) -> Boolean): B?
fold common inline fun <C> fold(ifLeft: (Nothing) -> C, ifRight: (B) -> C): C
Applies ifLeft if this is a Left or ifRight if this is a Right.
foldLeft common inline fun <C> foldLeft(initial: C, rightOperation: (C, B) -> C): C
foldMap common fun <C> foldMap(MN: Monoid<C>, f: (B) -> C): C
isEmpty common fun isEmpty(): Boolean
Returns true if Left
isLeft common fun isLeft(): Boolean
isNotEmpty common fun isNotEmpty(): Boolean
Returns true if Right
isRight common fun isRight(): Boolean
map common inline fun <C> map(f: (B) -> C): Either<Nothing, C>
The given function is applied if this is a Right.
mapLeft common inline fun <C> mapLeft(f: (Nothing) -> C): Either<C, B>
The given function is applied if this is a Left.
orNone common fun orNone(): Option<B>
orNull common fun orNull(): B?
Returns the right value if it exists, otherwise null
replicate common fun replicate(n: Int): Either<Nothing, List<B»
swap common fun swap(): Either<B, Nothing>
If this is a Left, then return the left value in Right or vice versa.
tap common inline fun tap(f: (B) -> Unit): Either<Nothing, B>
The given function is applied as a fire and forget effect if this is a Right. When applied the result is ignored and the original Either value is returned
tapLeft common inline fun tapLeft(f: (Nothing) -> Unit): Either<Nothing, B>
The given function is applied as a fire and forget effect if this is a Left. When applied the result is ignored and the original Either value is returned
toString common open override fun toString(): String
toValidated common fun toValidated(): Validated<Nothing, B>
toValidatedNel common fun toValidatedNel(): ValidatedNel<Nothing, B>
traverse common inline fun <C> traverse(fa: (B) -> Iterable<C>): List<Either<Nothing, C»
traverseNullable common inline fun <C> traverseNullable(fa: (B) -> C?): Either<Nothing, C>?
traverseOption common inline fun <C> traverseOption(fa: (B) -> Option<C>): Option<Either<Nothing, C»
traverseValidated common inline fun <AA, C> traverseValidated(fa: (B) -> Validated<AA, C>): Validated<AA, Either<Nothing, C»
void common fun void(): Either<Nothing, Unit>

Properties

Name Summary
value common val value: B

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